﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

namespace MyGame
{
    public class Settings
    {
        //CONSTANTS
        public static byte CellSizeInPixel = 25;
            //Canvas size/cellsize - 1
        public static int gameFieldWidth = 31;
        public static int gameFieldHeight = 23;


    }
}
